



Water can push stuff around and put out fires, lightening does damage, and so on. There are eight base elements, which include the usual things like water, fire and lightening along with magical elements like arcane and shield, each of which can be used independently to create fairly predictable effects. MineMagicka, like the game it pays homage too, uses an elemental combo system to generate spells. MineMagicka II adds that, and it does so in grand fashion by emulating Magicka, an action-RPG with a cult following. In some ways Minecraft is a fantasy game, but it’s missing a crucial feature magic. This mod is best used alongside another one called Natura, which changes world generation to create a more naturally beautiful world, as well as proliferate resources that can be handy while tinkering. There are multiple stations used for different purposes, and metal tools generally have to be built with a smelter, a complex series of blocks that’s far larger than the ovens used in regular Minecraft. Some attack more quickly, others do more damage, and so on.Ĭrafting itself is much more complex, too. Rather than just making a sword, for example, you can make a specific kind of sword using specific parts. Tinker’s Construct changes that by introducing a new modular item construction system that allows for a more diverse set of items. An iron mining pick does what it does but, outside of enchantments, can’t be enhanced or changed. The number of items you can build in Minecraft is staggering, but there’s not a lot of flexibility in the system. This is the mod to get if you’re looking to be scared of Minecraft once more. Each has its own gimmick (some shoot fireballs, others are fast and small, others rush you and explode) and is rendered with excellent old-school textures and unique effects. More importantly, though, the monsters are extremely well designed. And all of them are inspired by Doom, so that means they are all seriously scary. Well, now you have the chance to scream in terror all over again! This somewhat poorly named mod introduces eight new demonic monsters to the game’s hardest zone, the Nether. And then there are the Creepers, who just love to silently walk behind you before erupting into an ear-deafening explosion.īut alas, eventually you do gain diamond armor, you learn the enemy’s tricks, and you’re no longer scared. While the monsters may not seem that threatening, the fact that you’re placed into the world with no tools, no weapons and no promise of survival ups the ante on anxiety.
